Steam approval delays push indie game launches off schedule
Independent game developers are reporting longer-than-expected waits for Steam to approve their submissions, and some say the delays have disrupted planned release dates. The reports have appeared on social media as developers wait for final clearance from the platform.
Studio Daimon is one example. The team planned to release its upcoming game Food Devils in early access today, but that launch did not take place because the submitted build was still awaiting approval. Game director Alfred Kamon said the studio had sent the build to Steam on October 12th.
Kamon said the team still did not know when Steam would provide the final approval needed to release the game. He also said Studio Daimon had submitted another support ticket the previous week about the situation. The reports indicate that approval timing, rather than a change announced by the developers, has become an obstacle for some indie launches.
Written by Sakhanda Wire AI from reporting by The Verge. Facts, quotes and full context are in the original article below.